| Home | Register | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
|
Welcome to the Sim Racing Design forums. You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our downloads and other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! If you have any problems with the registration process or your account login, please contact contact us. Once registered, you will be able to:
|
| 3dsMax Help or Questions Got any questions about 3d Studio Max, post them in here. |
![]() |
|
#1 (permalink)
|
|
|
Sim Racing Design Member
Join Date: Feb 2009
Location: Minnesota
Age: 46
Posts: 509
Thanks: 54
Thanked 48 Times in 39 Posts
Rep Power: 78
|
Ok I am trying to do this transporter.
I have the trailer painted, but how can I get the chrome effect to show up in 3ds max without covering up my paint. Any help would be greatly appreciated.
__________________
|
| Sponsored Links |
|
#4 (permalink)
|
|||||
|
Sim Racing Design Member
Join Date: Feb 2009
Location: Minnesota
Age: 46
Posts: 509
Thanks: 54
Thanked 48 Times in 39 Posts
Rep Power: 78
|
I think I need to use a multi/sub-object material in 3ds, but I need to figure that out first. When you paint chrome wheels on your cars we have to apply the chrome to the wheels when we render them.
__________________
|
||||
|
#7 (permalink)
|
|
|
Sim Racing Design Member
Join Date: Feb 2009
Location: Minnesota
Age: 46
Posts: 509
Thanks: 54
Thanked 48 Times in 39 Posts
Rep Power: 78
|
I figured something out. Not what I was getting at but it works for now.
If someone knows how to do what I was looking for I will still take there input. Look for my Penske hauler in the showroom soon.
__________________
|
|
#8 (permalink)
|
|
|
Staff Member
![]() Join Date: May 2007
Location: San Antonio, TX
Age: 24
Posts: 1,216
Thanks: 6
Thanked 187 Times in 144 Posts
Rep Power: 219
|
IF I get what you're trying to do, you could try using the reflection as the mask or opacity map. I can't try anything out till Friday Night or Saturday, but that would be my guess. If you have a black
There's a way to get the chrome to show through on a certain color (ie black) and I think it's using the Opacity map. For example, the rims on the NNC07 cars do not have holes so they have to be added in. My opacity map is the holes in the rim and the reflection map has my chrome. The principal is the same, but the application is different.
__________________
The content within my posts unless branded with the SRD logo do not reflect the views or interests of Sim Racing Design or it's administrators. |
|
#9 (permalink)
|
|
|
Sim Racing Design Member
Join Date: Feb 2009
Location: Minnesota
Age: 46
Posts: 509
Thanks: 54
Thanked 48 Times in 39 Posts
Rep Power: 78
|
__________________
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|