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Recent content by casssp

  1. casssp

    Has anyone ever played with these lines in the papy ai.ini file?

    Your idea seems to be very interesting, especially if I combine your idea with the idea of increasing the track temperature to 110 F which makes the car lose some power. Well... I'll try. Thank you!
  2. casssp

    Has anyone ever played with these lines in the papy ai.ini file?

    Understand. Now it is explained why I was getting the results you talked about, that moving on one side mess the other. One depends on the other after all. In fact I was wanting the cars to break a lot as if they were long runs but playing 10-20% laps (I managed to do that) and I was also...
  3. casssp

    Has anyone ever played with these lines in the papy ai.ini file?

    ai_drag_modifier = 1.25 ; > 1.0 = more drag, which is slower Taking advantage of the topic and still on the topic, if I want to simulate the aerodynamics of the squared/boxed cars (until 1988 for example), which value would be ideal for ai_drag_modifier ? At the moment I...
  4. casssp

    Has anyone ever played with these lines in the papy ai.ini file?

    Well, in terms of mechanical failures I got to mess the .ini and have some experience. How I play 10 to 20% of laps, I made my own configuration: mechanical_failure_chance = 5000.0 ; chance in 10000 (!!) per ACTIVE AI car for induced problem/failure each interval...
  5. casssp

    PST's Stafford Speedway NAPA Fall Final Foliage Edition

    What a cool looking track! I will test next days... Thanks for sharing!
  6. casssp

    NR2003 Screenshot and Video Thread

    SRD Indycar?
  7. casssp

    NR2003 Crash Shot/Video Thread

    How about a win with 2 flat tires and car in this condition? Track: Airbase, with high edited track.ini that tires will wear faster. Yes, I utilized 80% AI for this race because I was testing things.
  8. casssp

    NR2003 Screenshot and Video Thread

    Well, can it be the type of physics? I sent another PM.
  9. casssp

    NR2003 Screenshot and Video Thread

    You're welcome! I had no problems with this version: http://www.mediafire.com/file/e19uqoj13l6u7px/avus50s.rar/file Check your PM!
  10. casssp

    NR2003 Screenshot and Video Thread

    The first is Rockingham stock from NR2003, the second is Avus50s, and third is Nashville 70. Honestly, now with FreeCamera, I am increasingly impressed by the love and commitment in the construction of the tracks, both the original and the 3rd ones.
  11. casssp

    NR2003 Screenshot and Video Thread

    It is wonderful to be able to admire the game from another point of view... What a fantastic game, what a fantastic tool (FreeCamera) !!! I wish this game never ends, never!
  12. casssp

    [RELEASE] FreeCamera

    I hadn't tried it yet so I decided to try it out during the week. I was impressed with simplicity and enormous functionality (I even took a picture and posted it in the picture thread). Thank you so much for making and sharing FreeCamera with us, I really enjoyed it! But I was curious: how did...
  13. casssp

    NR2003 Screenshot and Video Thread

    Back to the Future: I don't know about you, but at the moment, Texas69 has proved to be one of the best normal tracks I've ever played on NR2003. I put the Bristol settings in the track.ini (just to test things) and I just can't explain how or why, but the races just got a lot better...
  14. casssp

    NFF mod to be released Sat Sept 12

    I think is about Indycar.
  15. casssp

    NR2003 Screenshot and Video Thread

    After downloading all the 1970 tracks, I saw that some of them had a grid smaller than 43 (yes because they are based on real life, according to the Racing Reference). But as I like to race with 43 at all costs, I decided to edit the pits in track.ini, and I ended up discovering through a...
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