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  #1 (permalink) Old 02-27-2013
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Default Plan for Gen 6 temps?  
Hey guys, hokiegrad here. Just wondering if anyone here is working on some 2048 temps for the BRGen6 mod. Your stuff is always so superior to what initially comes out. I have been purposely delaying painting some stuff waiting to see what you guys release.
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  #2 (permalink) Old 02-27-2013
 
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I wouldn't delay your painting.

We haven't even started templates yet. Not sure if were going to make them. The ones released seem to be pretty damn good if you ask me.
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  #3 (permalink) Old 02-27-2013
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The temps are great, but they are 1024. I really appreciate the extra resolution I get in my game when the cars are painted on a 2048 temp.
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  #4 (permalink) Old 02-27-2013
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For now just upscale the current ones (if you can).
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  #5 (permalink) Old 02-27-2013
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Originally Posted by 086gf View Post
For now just upscale the current ones (if you can).
That will make everything look blurry as hell... What we need is real 2048 templates.
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  #6 (permalink) Old 02-27-2013
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I love SRD's 2048 temps. They have accurate shading, decals and other goodies on their templates. Not hating on BR's default templates, but they sorta lack... If I could make my own templates, I would but i hope the SRD crew makes some templates. I would be very grateful for the effort put into the templates, if they planned on making any
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  #7 (permalink) Old 02-27-2013
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Originally Posted by Pabig93 View Post
That will make everything look blurry as hell... What we need is real 2048 templates.
Yeah but if one would upscale their template that would allow one to at least paint their car in 2048 and save the paint scheme minus the whole template. Then when real 2048 templates come out all they would have to do is copy and paste the paint schemes onto the new templates. That way they wouldn't have to delay the painting of their cars.
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  #8 (permalink) Old 02-28-2013
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Originally Posted by Pabig93 View Post
That will make everything look blurry as hell... What we need is real 2048 templates.
Better then nothing, I have done it several times.
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  #9 (permalink) Old 02-28-2013
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Originally Posted by Matt O'Reilly View Post
I wouldn't delay your painting.

We haven't even started templates yet. Not sure if were going to make them. The ones released seem to be pretty damn good if you ask me.
The 1024 paints if saved and imported right look every bit as good ingame as 2048's. This is a screenshot of a 1024 car ingame. All the contigs and logos are crisp and readable.

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  #10 (permalink) Old 02-28-2013
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So what's the secret to making the 2048 temps look that good?
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