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#11 (permalink)
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Sim Racing Design Member
Join Date: Mar 2006
Age: 16
Posts: 10
Rep Power: 11
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Looking forward to trying them out in a while once I get my post count up.
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#17 (permalink)
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Join Date: Jan 2008
Posts: 4
Rep Power: 0
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Quote:
When you say "striping to fix", are you talking about the problem with the surface of the high-res tires that shows up sometimes in game? I can't figure out why it does that with your high-rez tires. I love the tires, but am hoping there is something that will fix the blocky, stripes that are on the tire surface. Thanks for what you do, bro. Cheers, Teddie |
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#18 (permalink)
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Join Date: Jan 2008
Posts: 4
Rep Power: 0
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Dakman, nevermind.
I figured out how to fix the striping/blockiness of the tire surface. I had to modify the right side (inner sidewall) of the slow,med,and fast mips. I kept the wheel in the center, but I made the rest of the right side a solid color matching an in-between color of the outer sidewall. Of course, I fixed this for my personal use only. I will not distribute as I know that's not cool. I gotta thank you for these tires, man. They look fantastic and they work with about 8 of the mods I have installed. Kudos brah! Cheers, Teddie |
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#19 (permalink)
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Sim Racing Design Member
Join Date: Oct 2008
Location: Erie, PA USA
Age: 23
Posts: 275
Rep Power: 31
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So the hi res skies time change like the ones in NR2K 2007 update? Or are they static? I suppose it doesn't matter much, but I just want to weigh my pros and cons. Thanks
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LinkBack to this Thread: http://www.simracingdesign.com/srd-support-forum/805-hi-resolutions-skies-tires-rock.html
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| Sim Racing Design - Your source for Sim Racing add-ons | This thread | Refback | 4 Weeks Ago 03:54 AM | |
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