Remember that the colors you see can most likely be adjusted. And the colors could be totally different in the actual game.The lack of AA (Not their fault I know(though they couldve done a pc version)), and the Brown tint on everything (can't blame monitor angle today boys) kills it for me graphically...but other wise it looks alright so far.
My thoughts exactly. I have seen a bunch of screenshots now, and the brown tint is something they really need to fix.and the Brown tint on everything (can't blame monitor angle today boys) kills it for me graphically...but other wise it looks alright so far.
I'm guessing Bayne's car is based off of his 2011 Nationwide car, which is #16.Trevor Bayne in 16a?? why not 17a? whats his sponsor, or is it just plain white like it was in nationwide?
I do.Who cares about the freakin' brown tint?!?!?!?!?!?!?
Im glad someone else can see it and Im not crazy.:laugh:I do.
It's something that is noticeable from day one of the screenshots that have been shown. It's something that needs to be addressed. Look at the other racing games/sims. None of them have this tint that I am noticing.
It's almost like a lighting effect that is suppose to reflect the time of day around dusk? Almost as the sun is setting below the horizon. Which is great if that's the time of day of the race. If not, they need to adjust the lighting to reflect real world sun lighting and reflections.
By the way, great avatar!