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AI spins

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hammer26tn

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This is more or less aimed at anybody who tinkers or understands how to manipulate .ini settings to create more realistic conditions. One thing I've noticed is the AI cars still spin all the way around like they just lock down the brakes when they get sideways. IRL, most of the time when there's a spin on the tracks, the cars will yaw a bit but never really loop around like they used to. Is there a way to implement that into the game? I tinker a little bit myself but I don't always understand what's going on, plus having to keep up with two little boys and work, I can't really spend much of my spare time messing around with settings. I prefer to spend some of it racing and not tinkering.
 

DrNoise

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This is more or less aimed at anybody who tinkers or understands how to manipulate .ini settings to create more realistic conditions. One thing I've noticed is the AI cars still spin all the way around like they just lock down the brakes when they get sideways. IRL, most of the time when there's a spin on the tracks, the cars will yaw a bit but never really loop around like they used to. Is there a way to implement that into the game? I tinker a little bit myself but I don't always understand what's going on, plus having to keep up with two little boys and work, I can't really spend much of my spare time messing around with settings. I prefer to spend some of it racing and not tinkering.

Nope, not really. The way they spin in the game is just the way they spin.
 
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