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BR 2011 Blurr issue

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FreakyDeaky

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My Rend_dxg
[3D Accelerator Analysis]
PolyRate=75.87
AnisotropicLevel=8
TextureSetSize=-3407872
BitsPerPixel=32
TestedFullScreen=1
Height=768
Width=1024
vSyncMode=0
MipMapLODBias=-0.50
BestStampVOffset=0.50
BestStampUOffset=0.50
UseStencilBuffer=0
MipFilter=2
MinFilter=2
MagFilter=2
Renderer=nvd3dum.dll
Version=Product 8 Version 17.12 Build 8026
Vendor=NVIDIA GeForce 6150SE nForce 430

My rend_ogl[3D Accelerator Analysis]
PolyRate=317.21
TestedFullScreen=1
TextureSetSize=243254992
BitsPerPixel=32
Height=768
Width=1024
AnisotropicLevel=0
UseStencilBuffer=0
MinFilter=9987
MagFilter=9729
Renderer=GeForce 6150SE nForce 430/PCI/SSE2
Version=2.1.2
Vendor=NVIDIA Corporation



What shoudl Iuse and any adjustments?:confused1:
 
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