The part I put in bold shows that you have no earthly idea what the heck you are talking about.Yes...comparatively.
200 full-time, paid employees should have more than enough time to make 40-50 paints in 2 months. I bet if the crew at SRD had nothing but painting to do in 2 months, they could get it done, and the number of staffers we have here is far less.
200 people working on at least two games.... Now keep in mind that a lot of those employees do things like marketing & sales, the legal team, the sound team, the public relations team, the licenses teams (well that's probaly part of the legal team), the website team, the coders (NTG is on 3 consoles so there is also the people who port the code from one console to the other), the people doing UI, the 3d modelers, the people applying texture maps, etc... Out of the 200some employees that they have about 5 or 6 would be allotted to doing Car skins. And it's not just as simple as the "Lets take a logo from Google" copyright infringement painting that well is we all do, it's waiting to get the livery that the team wants used in the game, it's getting permission from all the trademark holders for all the logos in that livery, it's recreating each one of the logos from scratch to high-quality, and then recreating the livery at a high quality...., and then you have to send it back out to the team & trademark holders to get it all approved.
It's not as simple as stealing logos from some website, downloading a number from Masgrafx & a template from SRD and pasting them all together over a "close enough" flame base and calling it Jeff Gordons car. Everything has to be recreated from scratch and to perfect quality and approved at every step of the way.
Remember it's going to take more then a month to print the game & ship it which means it has to have gone gold by like December 31st.
And Papy couldn't generate a dime to save it's life and that's why it ran itself into the ground broke, beaten, & abused.I'm just saying...Papy did it.