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How to get the current template being used to show up in paint shop in nr2003?

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Tetronix

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Okay, I have NO idea how to explain what my question is. When I want to make a car for NR2003, I go to the game, open up Opponent Manager, and when I click on new car, say I was doing a Toyota, there'd be no Toyota in the list, because it still thinks I am using the original mod, so it'll come up as Chevrolet, Dodge, Ford or Pontiac. How do I fix this? Sorry for making this so long, but this type of thing is pretty hard to explain. Thanks in advance to those of you who are able to help me and get me set in the right direction.
 

bsoyuz

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Okay, I have NO idea how to explain what my question is. When I want to make a car for NR2003, I go to the game, open up Opponent Manager, and when I click on new car, say I was doing a Toyota, there'd be no Toyota in the list, because it still thinks I am using the original mod, so it'll come up as Chevrolet, Dodge, Ford or Pontiac. How do I fix this? Sorry for making this so long, but this type of thing is pretty hard to explain. Thanks in advance to those of you who are able to help me and get me set in the right direction.
On NR2003, Toyota isn´t available. To choose Toyota body you have to click on Pontiac
 

Mcc457

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I've seen .cts physic mods use different names than Chevy, Ford, Dodge, Pontiac. I'm not 100% sure, though. Otherwise, Pontiac will usually be Toyota when it comes to newer mod. Those names are hard-written into the NR2003.exe, meaning it would be illegal to change it.
 

Tetronix

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Thanks. That worked, but when I import it (both BMP or TGA), it will come out all wacked up. It'll have nothing where it should be. Can someone help me with that too please?
 

4WideRacing

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I've seen .cts physic mods use different names than Chevy, Ford, Dodge, Pontiac. I'm not 100% sure, though. Otherwise, Pontiac will usually be Toyota when it comes to newer mod. Those names are hard-written into the NR2003.exe, meaning it would be illegal to change it.

I may be wrong but I believe there are .mip files that can be changed to show the Pontiac as Toyota.


Thanks. That worked, but when I import it (both BMP or TGA), it will come out all wacked up. It'll have nothing where it should be. Can someone help me with that too please?

Make sure it's the correct template for the mod and do not go into paint shop, just import it in opponent manager.
 

Tetronix

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Where do I find the "import" button in Opponent Manager?
 

Tetronix

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Tetronix

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I think I need the full game for the patch, because it can't "find the correct directory".
 
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