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Dear sim-racing friends,
now, about time of Daytona everybody is thinking about competitive superspeedway track.
Mostly I'm editing (or trying to edit) the track.ini in the way, that inside and outside (or middle when 3-wide) is about the same speed.
I'm doing this like - playing with ai_grip_modifier and track_asphalt_grip,
track_concrete_grip and track_paint_grip, so the A.I. car on inside line must go off the throttle, so both lanes are more-less equal.
But there is a small problem - on the front- or backstretch the cars are going to outside lane, because there is a better grip, so they're mixing up too much (on one side this is good and racy)...
Does anyone has tried to make the lanes, that inside 'asphalt' lane is changing into 'concrete' lane at the end of the turn? Maybe then the cars will stay longer in queues without aggressive overtaking (yes, also ai_drafting_distance has to do with this).....
This is just idea (maybe silly) and question, if someone tried to do this....
Thanks for reactions...
Small ASCII description
(in CODE to be sure that spaces stays there
)
now, about time of Daytona everybody is thinking about competitive superspeedway track.
Mostly I'm editing (or trying to edit) the track.ini in the way, that inside and outside (or middle when 3-wide) is about the same speed.
I'm doing this like - playing with ai_grip_modifier and track_asphalt_grip,
track_concrete_grip and track_paint_grip, so the A.I. car on inside line must go off the throttle, so both lanes are more-less equal.
But there is a small problem - on the front- or backstretch the cars are going to outside lane, because there is a better grip, so they're mixing up too much (on one side this is good and racy)...
Does anyone has tried to make the lanes, that inside 'asphalt' lane is changing into 'concrete' lane at the end of the turn? Maybe then the cars will stay longer in queues without aggressive overtaking (yes, also ai_drafting_distance has to do with this).....
This is just idea (maybe silly) and question, if someone tried to do this....
Thanks for reactions...
Small ASCII description
Code:
CCP
CCP
CCP
ACP
ACP
ACP
ACP