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New Gameinformer article + 12 Screenshots

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Fisha695

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From Gameinformer.com
NASCAR developer Eutechnyx's first outing with the sport was almost a start and park situation. But the studio kept releasing patches, and this year's follow-up is benefiting from not only more development time and knowledge, but also a more efficient development process overall. The result is a game that appears to be fully featured in many areas. And when you've got a car that's good in all the corners, you've always got a chance to win.

Career
Fans will be heartened to know that this year's game contains a fleshed out career mode where you vie for the attention of multiple sponsors for your car (there are 60 real sponsorships in the game) each with different objectives. How you perform on the track during the Sprint Cup season and in four different types of invitational events determines how well you do with your sponsors and what more attractive and lucrative offers come your way.

Overall, the better you do, the more cash you bring in to upgrade your race shop. For instance, you can improve your engine in specific areas such as its durability, fuel efficiency, and its performance during qualifying. You can also upgrade your chassis, drive train, and brakes through multiple levels.

Online/Multiplayer
Online racers can now utilize a full race weekend complete with practice sessions and qualifying for a more realistic racing experience. The game supports 16 racers online, as well as 2-player split-screen for the PS3/Xbox 360 and 4-player for the Wii (split-screen now shows a full 43-car field). Unfortunately, there is no online racing for the Wii version. You can form an online league and keep track of all the records and results that you and your friends rack up. Eutechnyx also says that it has improved the online collision and bump drafting, among other fixes from last year.

Better Times On the Track
For novice racers and the hardcore alike, Inside Line will have a number of tools to help improve lap times. Spotter and crew chief audio from Ty Norris and Ray Evernham offers helpful feedback (Mike Joy and Darrell Waltrip provide their voices for race day), and practice and qualifying sessions not only let you get used to the track, but monitor things like fuel usage as well. The game's Track Test mode also shows your tire temps and the G-force in the corners.

Improved Racing
Eutechnyx rebuilt the game's tracks and one of the results is that different race lines are available for each one. These will evolve as the race goes on. You can also change your brake bias on the fly, overheat your engine when bump drafting, and see the game's new damage modeling that includes more scrapes and deformation. The damage setting in the game can be toggled from cosmetic to full, and not only can you DNF, but you can cut a tire and experience other mechanical failures.

Other new elements this year include an expanded paint shop, non-points events like the All-Star race, interactive pits (w/ varied AI pit strategies), and more. While last year's title was bare bones, Inside Line has already come off the hauler looking bad fast.

NASCAR the Game: Inside Line comes to the Xbox 360, PlayStation 3, and Wii on November 6.

Screenshots Attached. I'm pretty sure that some of the screenshots have some of the filters/effects from the in-game photo tool thus the somewhat washed out coloring on a few.
 

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Sgt Slaughter

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I hope they don't have the logos really low res because in 2011, whenever you zoom in on them, you can't even read them at times. Car models look great as always, but I still will hold my opinion until I do my first 10 races in-game...

Made that mistake with 2011 (pre-patch) XD
 

ShadowKnight508

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Here is a video that Giant Bomb did when they were allowed to take NTG: Inside Line for a spin.

[ame=http://www.youtube.com/watch?v=9KzkW4HHttw&feature=player_embedded]Nascar The Game: Inside Line: Giant Bomb Quick Look - YouTube[/ame]
 

Boomer

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Sounds like they took a chunk of the career mode from NASCAR thunder 2004.
Not a complaint though
 

Sgt Slaughter

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I love that I can see a lot of the lesser known teams in there... and Sam Hornish! (y)
 

24mber44

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I swear everything he was so proud of has been done before, and more than 5 years ago. 16 cars multiplayer, give me a break. Thunder 2003 had more than that
 

Chevellion

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Sounds good...too bad it'll already be outdated by the time it's released.
 

Markfan

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I believe that he's referring to how the season will be nearly over upon release, and that quite a lot of the silly season for 2013 will have been unveiled at that point. It will also be out roughly a quarter before the speedweeks with the revamped car.



On an unrelated note, is it just me, or is the gas area really low-poly compared to the rest of the car? You can see the polygons rather easily in and around it. (See Image 11)
 
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Zoom

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One of the things bothering me from the video is the Daytona race in career he was doing like 165 in the draft. Hopefully that's just from the difficulty.
 

Fisha695

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I believe that he's referring to how the season will be nearly over upon release, and that quite a lot of the silly season for 2013 will have been unveiled at that point. It will also be out roughly a quarter before the speedweeks with the revamped car.
Is your Yearbook outdated when you get it at the end of the year?

The game is a game about the 2012 NASCAR season thus it can never really be out-dated just as your yearbook (from whatever year) can never be outdated. If that makes sense.


One of the things bothering me from the video is the Daytona race in career he was doing like 165 in the draft. Hopefully that's just from the difficulty.
He also had a ton of assist on.
 

Paul Johnson

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One of the things bothering me from the video is the Daytona race in career he was doing like 165 in the draft. Hopefully that's just from the difficulty.

assists + he had the lowest end car you can have, you can upgrade your engine and aero ect...
 

Carl Robinson

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I have to admit, I was very very skeptical of this game upon annoucnement, but Ed in that video seemed to understand how major they failed in the 2011 game and, just from the outside looking in you can tell theyve revamped alot of core issues the game had.

It sounds better from what I cant tell that brownish tent is gone. They Released a video today of the two car tandem online, and the pushed was overheating. While I wish the career mode has USD and the change to drive for one of the teams rather than steal there sponsors. It is still a MAJOR step up from last years game. Along with the fact that they went and made sure they had 43 cup drivers in game was really cool as well.

I hope this game works with my DFGT if so then its a for sure ps3 buy. if not then Ill buy it for my 360
 

The Captain

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If we're down to nitpicking fuel intake polys then Eutechnyx can't be doing that terrible of a job.
 
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