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I'm replacing a rumble strip texture at Watkins Glen (the 2010 updated version) with one from a screenshot from NTG11. I used winmip2 to change the curbing.mip from a .mip to a .bmp, edited it, saved it, turned it back into a .mip in winmip, put it in the unpacked glen trackmat folder, overwrote, and then packed it all up. Then in game it gives me the fatal "Cannot Load Track" thing. Can anyone figure out what I did wrong?